How to pass each level
Level 1 - press the green arrow up
Level 2 - move the trash can, click the green arrow, select the green arrow, click the up arrow
Level 3 - tilt the left, tilt to the right
Level 4 - pinch out to the left and right
Level 5 - tilt backwards
Level 6 - move right plant, touch the four larger "buttons"
Level 7 - tilt right to slide rock over button
Level 8 - move fruit to find banana, select banana, click the gorilla
Level 9 - make the larger buttons (inner and outer rings) match the smaller buttons
Level 10 - shake to awaken snake, top left to bottom right swipe
Level 11 - using the gyroscope, balance both balls in the middle until three lights display
Level 12 - tap the red buttons with very short, quick taps to push the ball up until you light up the column top in green
Level 13 - shake to drop the sledgehammer, grab the hammer, select the hammer, and hit the wall until it breaks
Level 14 - hold down the green hand until five lights display
Level 15 - tap in sequence 1-6-4-3
Level 16 - grab screwdriver, select screwdriver, touch each screw, tap board, tilt to drop background
Level 17 - tilt the left one, right twice, left three times, finally to the right twice
Level 18 - quickly tap blue dots so all are lit (tip: since some stay on longer tap from the top left counter-clockwise.) Here's an image on how to beat level 18.
Level 19 - grab towel, select towel, wipe the windows
Level 20 - grab screw, move sign, select bol, tap open screw hole, select screwdriver, tap screw
Level 21 - hold exactly upright until eye opens and hold until five lights display
Level 22 - select sledgehammer, tap right statue until it breaks, swipe doors in order: up, right, left, down
Level 23 - tap green to turn on lights, select pegboard, tap door, then tap in order: bottom right, middle, top, bottom left
Level 24 - swipe with two fingers over the arrows to lift the door and tap the green arrow while holding the door up
Level 25 - swipe the balls to match the floor pattern with left down, next up, next 3/4 up
Level 26 - touch all batteries/fuses to fall to the floor then place them as follows: left (2x) = 1v & 5v, middle (3x) = 1v & 20v, right (1x) = 20v & 5v
Level 27 - slide right panel to the far right, select sledgehammer and hit right (cracked) wall, grab screw, select screw and tap middle of the door, and crank screw in clockwise circle until all five lights display green
Level 28 - match the pattern above the elevator with taps (2x pause 3x pause 1x pause 2x)
Level 29 - lay device flat and left the bomb explode
Level 30 - set the clock (by dragging the second hand) to YOUR current time and touch the switch
Level 31 - select screwdriver and touch each screw in the sign, unselect screwdriver and drag sign rightside up
Level 32 - each diagonal must sum to 12 (the number above the elevator), change the position of the dots by tapping the two you want to exchange. Here's an image on how to beat level 32.
Level 33 - tap the color button (white, yellow, or red) that corresponds to the item
cloud = white
snowflake = white
banana = yellow
pear = yellow
fire = red
cherries = red
Level 34 - tap the numbers/letters 1-0-0-F-L-O-O-R-S
Level 35 - plug in the cord, tap parts of the digits to make 35 appear
Level 36 - touch the items from lowest on the earth to highest (fish, dog, fruit, plane, moon)
Level 37 - swipe item on the floor to the right to let button up, tilt backward tip ball up off button, swipe upper left to expose ball, tap ball
Level 38 - tap left, top right, bottom right in order to coordinate timers to hit green at the same time
Level 39 - tap/hold upper left (green), drag diagonal to bottom right grey, drag up to top (green), drag diagonal to bottom left (green), drag to the right two dots (a green line should be going through all grey dots)
Level 40 - turn your volume all the way down
Level 41 - keep touching the flies to see a pattern to match
Level 42 - turn off the lights (note the shapes), swipe the doors to the left and right, note the shapes on the next layer, swipe the doors to the top and bottom, match the noted shapes
Level 43 - move both plants to reveal a pipe, select the ball and add to the left side of the pipe, then balance the ball through the pipe to the other side to press the green button down
Level 44 - move the plant out of the way then touch each panel to match the door from left to right with (1G = grey, 2W = white, 3B = black, 4W = white)
Level 45 - select the sledgehammer and smash the blowing AC at the top, then select the machette and cut the rope on the balloon, and as it is rising, tilt the phone to line it up with the button and not get popped by the spikes
Level 46 - the top has to exactly mirror the bottom
Level 47 - tab squares until they line up to complete the circuit from bottom right counter-clockwise back to the bottom middle. Here's an image on how to beat level 47.
Level 48 - select the machette and swipe away the vines, then tap the colors to match the number of flowers in that color (white = 5, yellow = 5, pink = 4). Here's an image on how to beat level 48.
Level 49 - tap the letters in order: Pa, S, S, W, O, Rd
Level 50 - tap the center of the door as fast as you can to "knock" until the green bar fills up
Level 51 - tap the squares to make black a pattern that matches the shape of the sword
Level 52 - tap the snowflakes to show 1-2-2-5 (12/25 in American style dates for Christmas)
Level 53 - drag the hook down to the box, tap the switch to turn off the electricity, grab the wire cutters, select the wirecutters and tap the fence
Level 54 - using the A=01 as decoder, type the following numbers to spell C=03, O=15, D=04, E=05.
Level 55 - lay your device flat then start tilting up/down and left/right to see the overlay of other blocks come in and fill in the gaps
Level 56 - tap the numbers to equal the number of flags that box is touching (including diagonal.)
Level 57 - touch and hold the red button to move the hook to the right and align with the top of the wrecking ball, then release and pull/drag the chain down to attach to the wrecking ball, then press the red button to move the ball in line with the door, and finally tap the ball three times to break the door
Level 58 - using the keyboard, play the white keys in this order 3-2-1-2-3-3-3-1-2-2-3-2-1 (it should sound like "Mary had a little lamb")
Level 59 - grab rock, select rock and smash window (upper left), tap mirror (twice) to point to sticks to start fire, grab stick, select stick and touch fire, touch stick to lever (melt ice), and touch the lever
Level 60 - select torch, light both sconces (two light blue "eyes" will appear), then tap the drums: 4x Red, 2x Dark Blue, 1x White, 4x Light Blue
Level 61 - You have to make the four spaces above the clock say 1830 (24-hour time for 6:30) so place them 1 - F+L - 3 - backwords L + upside down L. Here's an image on how to beat level 61.
Level 62 - select the machette and cut the wire on the box in the bottom left, then press the right and left arrows to get the remaining geen line to the top above the door
Level 63 - match the dark/light tiles to the lights when the rock is over the left button.
Level 64 - touch the black dot in the middle (eyeball) and drag your finger counter-clockwise quickly until the green bar above the door fills up
Level 65 - grab the ball, select the ball, place it at the bottom of the tube, select the torch, touch the sprinkler, and the room will fill with water raising the ball to the top of the tube to press the button
Level 66 - grab the stick on the right, select the stick and grab the hook on the left side, select the hook and touch the ring on the door, then swipe down to pull the door down
Level 67 - tap the flower in the upper right to release a "seed" and move the bucket to catch it (a stem is planted), tap the water and move the bucket under the water (a flower sprouts), then move the bucket under the sunlight
Level 68 - grab the star to the right center of the door (on the floor), press and hold the lever to lift the box, let go of the lever and quickly grab the panel beneath the box, select the star, then press and hold the lever to left the box and finally let go to tap the star beneath the box
Level 69 - tap the light above the door and time when to tap the fish to the right of the door (the fish will hit the falling light and float it into the octopus to uncover the drain), then use the machette to hack away the vines
Level 70 - press the buttons in this order: Left-Right-Left-Left-Right-Left-Right-Right
Level 71 - the signs at the top must be the exact opposite of the corresponding (opposing) dots/dashes.
Level 72 - have the items finish in this order: yellow circle, red triangle, blue square, green pentagon
Level 73 - pick the right formula to get to 73: left, left, down, right, up, right, up, left, down, left
Level 74 - next order of the sequence from hitting the floor. Bottom starts red.
Level 75 - level platforms, pick up small weight on right and put it on the left, then place all three weights on floor on right platform
Level 76 - rearrange jigsaw puzzle to form box with lines. Then place wood tile from inventory in center
Level 77 - stop light created by hitting green button on 7th circle
Level 80 - light torches based on numbers at top. Torches are labeled 1-5 starting on right. Tap the stone/hole in the middle for the periods between number sets (and the 0).
Level 81 - Hold the phone upside down and tap any digit and x (mulitply) then equal (9x9=81). The digits are actually 9's instead of 6's.
Level 82 - Select the machette and tap on the floor (just above the F in Floor 82). Grab the item, select it, and place it on the left door. Tap the left knob on the door twice and right knob seven times (recreating the shape on the ground.) Grab and select the lever. Place it to the right of the door. Tap and hold the lever to open the door. Tap the green arrow while holding the lever to progress.
Level 83 - Tap and drag the various geometric shapes around the door to "solve" the puzzle in the door. The shape's position matches the color on the ceiling.
Level 84 - hit the buttons that make the color on the wall at the same time - all buttons, only red, both blue, all buttons
Level 85 - light the candles with your flame starting at middle, then left then right. Extinguish right flame, then left, relight left candle, extinguish left then middle flame
Level 86 - click on numbers at top to know how to move dial. Counter clockwise to 11. Clockwise to 5. Clockwise to 1, counter clockwise to 8, clockwise to 12
Level 87 - shake phone to wake bear, click to move him, wait until he falls back asleep to open door
Level 88 - pull down hat on top left below vent, pull over hat in middle right above the hat on the floor. Flip the hat top right. Start ball by dropping in the highest hat on top right
Level 89 - tap se, SI, ni, fi, fo
Level 90 - hit the first button 4 times, the middle 3 times and right button twice. Then hit small star in top right corner to illuminate last button and open door.
Level 1 - press the green arrow up
Level 2 - move the trash can, click the green arrow, select the green arrow, click the up arrow
Level 3 - tilt the left, tilt to the right
Level 4 - pinch out to the left and right
Level 5 - tilt backwards
Level 6 - move right plant, touch the four larger "buttons"
Level 7 - tilt right to slide rock over button
Level 8 - move fruit to find banana, select banana, click the gorilla
Level 9 - make the larger buttons (inner and outer rings) match the smaller buttons
Level 10 - shake to awaken snake, top left to bottom right swipe
Level 11 - using the gyroscope, balance both balls in the middle until three lights display
Level 12 - tap the red buttons with very short, quick taps to push the ball up until you light up the column top in green
Level 13 - shake to drop the sledgehammer, grab the hammer, select the hammer, and hit the wall until it breaks
Level 14 - hold down the green hand until five lights display
Level 15 - tap in sequence 1-6-4-3
Level 16 - grab screwdriver, select screwdriver, touch each screw, tap board, tilt to drop background
Level 17 - tilt the left one, right twice, left three times, finally to the right twice
Level 18 - quickly tap blue dots so all are lit (tip: since some stay on longer tap from the top left counter-clockwise.) Here's an image on how to beat level 18.
Level 19 - grab towel, select towel, wipe the windows
Level 20 - grab screw, move sign, select bol, tap open screw hole, select screwdriver, tap screw
Level 21 - hold exactly upright until eye opens and hold until five lights display
Level 22 - select sledgehammer, tap right statue until it breaks, swipe doors in order: up, right, left, down
Level 23 - tap green to turn on lights, select pegboard, tap door, then tap in order: bottom right, middle, top, bottom left
Level 24 - swipe with two fingers over the arrows to lift the door and tap the green arrow while holding the door up
Level 25 - swipe the balls to match the floor pattern with left down, next up, next 3/4 up
Level 26 - touch all batteries/fuses to fall to the floor then place them as follows: left (2x) = 1v & 5v, middle (3x) = 1v & 20v, right (1x) = 20v & 5v
Level 27 - slide right panel to the far right, select sledgehammer and hit right (cracked) wall, grab screw, select screw and tap middle of the door, and crank screw in clockwise circle until all five lights display green
Level 28 - match the pattern above the elevator with taps (2x pause 3x pause 1x pause 2x)
Level 29 - lay device flat and left the bomb explode
Level 30 - set the clock (by dragging the second hand) to YOUR current time and touch the switch
Level 31 - select screwdriver and touch each screw in the sign, unselect screwdriver and drag sign rightside up
Level 32 - each diagonal must sum to 12 (the number above the elevator), change the position of the dots by tapping the two you want to exchange. Here's an image on how to beat level 32.
Level 33 - tap the color button (white, yellow, or red) that corresponds to the item
cloud = white
snowflake = white
banana = yellow
pear = yellow
fire = red
cherries = red
Level 34 - tap the numbers/letters 1-0-0-F-L-O-O-R-S
Level 35 - plug in the cord, tap parts of the digits to make 35 appear
Level 36 - touch the items from lowest on the earth to highest (fish, dog, fruit, plane, moon)
Level 37 - swipe item on the floor to the right to let button up, tilt backward tip ball up off button, swipe upper left to expose ball, tap ball
Level 38 - tap left, top right, bottom right in order to coordinate timers to hit green at the same time
Level 39 - tap/hold upper left (green), drag diagonal to bottom right grey, drag up to top (green), drag diagonal to bottom left (green), drag to the right two dots (a green line should be going through all grey dots)
Level 40 - turn your volume all the way down
Level 41 - keep touching the flies to see a pattern to match
Level 42 - turn off the lights (note the shapes), swipe the doors to the left and right, note the shapes on the next layer, swipe the doors to the top and bottom, match the noted shapes
Level 43 - move both plants to reveal a pipe, select the ball and add to the left side of the pipe, then balance the ball through the pipe to the other side to press the green button down
Level 44 - move the plant out of the way then touch each panel to match the door from left to right with (1G = grey, 2W = white, 3B = black, 4W = white)
Level 45 - select the sledgehammer and smash the blowing AC at the top, then select the machette and cut the rope on the balloon, and as it is rising, tilt the phone to line it up with the button and not get popped by the spikes
Level 46 - the top has to exactly mirror the bottom
Level 47 - tab squares until they line up to complete the circuit from bottom right counter-clockwise back to the bottom middle. Here's an image on how to beat level 47.
Level 48 - select the machette and swipe away the vines, then tap the colors to match the number of flowers in that color (white = 5, yellow = 5, pink = 4). Here's an image on how to beat level 48.
Level 49 - tap the letters in order: Pa, S, S, W, O, Rd
Level 50 - tap the center of the door as fast as you can to "knock" until the green bar fills up
Level 51 - tap the squares to make black a pattern that matches the shape of the sword
Level 52 - tap the snowflakes to show 1-2-2-5 (12/25 in American style dates for Christmas)
Level 53 - drag the hook down to the box, tap the switch to turn off the electricity, grab the wire cutters, select the wirecutters and tap the fence
Level 54 - using the A=01 as decoder, type the following numbers to spell C=03, O=15, D=04, E=05.
Level 55 - lay your device flat then start tilting up/down and left/right to see the overlay of other blocks come in and fill in the gaps
Level 56 - tap the numbers to equal the number of flags that box is touching (including diagonal.)
Level 57 - touch and hold the red button to move the hook to the right and align with the top of the wrecking ball, then release and pull/drag the chain down to attach to the wrecking ball, then press the red button to move the ball in line with the door, and finally tap the ball three times to break the door
Level 58 - using the keyboard, play the white keys in this order 3-2-1-2-3-3-3-1-2-2-3-2-1 (it should sound like "Mary had a little lamb")
Level 59 - grab rock, select rock and smash window (upper left), tap mirror (twice) to point to sticks to start fire, grab stick, select stick and touch fire, touch stick to lever (melt ice), and touch the lever
Level 60 - select torch, light both sconces (two light blue "eyes" will appear), then tap the drums: 4x Red, 2x Dark Blue, 1x White, 4x Light Blue
Level 61 - You have to make the four spaces above the clock say 1830 (24-hour time for 6:30) so place them 1 - F+L - 3 - backwords L + upside down L. Here's an image on how to beat level 61.
Level 62 - select the machette and cut the wire on the box in the bottom left, then press the right and left arrows to get the remaining geen line to the top above the door
Level 63 - match the dark/light tiles to the lights when the rock is over the left button.
Level 64 - touch the black dot in the middle (eyeball) and drag your finger counter-clockwise quickly until the green bar above the door fills up
Level 65 - grab the ball, select the ball, place it at the bottom of the tube, select the torch, touch the sprinkler, and the room will fill with water raising the ball to the top of the tube to press the button
Level 66 - grab the stick on the right, select the stick and grab the hook on the left side, select the hook and touch the ring on the door, then swipe down to pull the door down
Level 67 - tap the flower in the upper right to release a "seed" and move the bucket to catch it (a stem is planted), tap the water and move the bucket under the water (a flower sprouts), then move the bucket under the sunlight
Level 68 - grab the star to the right center of the door (on the floor), press and hold the lever to lift the box, let go of the lever and quickly grab the panel beneath the box, select the star, then press and hold the lever to left the box and finally let go to tap the star beneath the box
Level 69 - tap the light above the door and time when to tap the fish to the right of the door (the fish will hit the falling light and float it into the octopus to uncover the drain), then use the machette to hack away the vines
Level 70 - press the buttons in this order: Left-Right-Left-Left-Right-Left-Right-Right
Level 71 - the signs at the top must be the exact opposite of the corresponding (opposing) dots/dashes.
Level 72 - have the items finish in this order: yellow circle, red triangle, blue square, green pentagon
Level 73 - pick the right formula to get to 73: left, left, down, right, up, right, up, left, down, left
Level 74 - next order of the sequence from hitting the floor. Bottom starts red.
Level 75 - level platforms, pick up small weight on right and put it on the left, then place all three weights on floor on right platform
Level 76 - rearrange jigsaw puzzle to form box with lines. Then place wood tile from inventory in center
Level 77 - stop light created by hitting green button on 7th circle
Level 80 - light torches based on numbers at top. Torches are labeled 1-5 starting on right. Tap the stone/hole in the middle for the periods between number sets (and the 0).
Level 81 - Hold the phone upside down and tap any digit and x (mulitply) then equal (9x9=81). The digits are actually 9's instead of 6's.
Level 82 - Select the machette and tap on the floor (just above the F in Floor 82). Grab the item, select it, and place it on the left door. Tap the left knob on the door twice and right knob seven times (recreating the shape on the ground.) Grab and select the lever. Place it to the right of the door. Tap and hold the lever to open the door. Tap the green arrow while holding the lever to progress.
Level 83 - Tap and drag the various geometric shapes around the door to "solve" the puzzle in the door. The shape's position matches the color on the ceiling.
Level 84 - hit the buttons that make the color on the wall at the same time - all buttons, only red, both blue, all buttons
Level 85 - light the candles with your flame starting at middle, then left then right. Extinguish right flame, then left, relight left candle, extinguish left then middle flame
Level 86 - click on numbers at top to know how to move dial. Counter clockwise to 11. Clockwise to 5. Clockwise to 1, counter clockwise to 8, clockwise to 12
Level 87 - shake phone to wake bear, click to move him, wait until he falls back asleep to open door
Level 88 - pull down hat on top left below vent, pull over hat in middle right above the hat on the floor. Flip the hat top right. Start ball by dropping in the highest hat on top right
Level 89 - tap se, SI, ni, fi, fo
Level 90 - hit the first button 4 times, the middle 3 times and right button twice. Then hit small star in top right corner to illuminate last button and open door.
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